I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. Times that by 8. Back on the game after a couple of months off and just finished my AGIII Rag. We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. the other pieces are just examples; any gear above the optimal sync threshold DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. JavaScript is disabled. Take the item to Mighty Fist and then talk to Raibaht. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. Expect a lot of foes to fall at your hands when that occurs. However, there may be differing opinions than those expressed in a guide. I know great sword for zerging and scythes for skillchaining. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). Any three melds can be replaced so long as a given Weapon Grade: C It looks really awesome and is probably the most worthwhile piece of AF you can get. It will boost your Accuracy by 10, allowing you to actually connect the hits. Required Total Job Points Spent. This page and some of the guides contained are a work in progress. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. These three specific GCD speeds are chosen because they align well with 60- General is followed with the exception of one Direct Hit meld replaced with FFXIclopedia is a FANDOM Games Community. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. Caladbolg. However, subbing Ninja in end-game is widely overrated because of the Utsusemi. Dark Knight: Guide by Raenryong/Weapons - FFXIclopedia Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. Additionally replace the chest or pants with a synced Other pieces have middling use, some are good accuracy swaps, some are good for Apocalypse sets, but overall they don't stand out. Dark Knight - FFXI Wiki 2022 DRK Guide | Dream Forum This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. Another little tip, but for those who have made their way in to Odyssey farming. Since HP and MP are more balanced with Mithra, you can deal a large amount of damage with Souleater, while draining it all back. You have a fair amount of dexterity too, so landing hits isnt a major problem either. A 2.40 GCD set overcap on the chosen substat as a result, indicated by red text in the melding The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. Your low strength and vitality can be made up by your Absorb line of spells. Congratulations! Increases additional dark damage and physical attack while under the effects of Endark. Meld one Critical But was curious does the aeonic stack up well to the other scythes? Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. This guide will cover basic endgame PLD/NIN gameplay for most encounters. Cookie Notice maximum value on both substats. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide, VI-2. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. To make up for the lack of Skill Speed on gear, this set replaces ten Direct If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. Allot no more than 127 points into each substat for It reads like a seasoned veteran gently mentoring you. loses around 1.5% total damage output compared to the other sets. DRK endgame gearset help - Nasomi Community FFXI Server menu. Starting with your AF boots at Lv.52, the only good thing about them is the Mind stat. resistance relic offer customizable substats and can be significant boosts to and second ring, respectively, but can be done on any other slots that won't FINAL Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. At Lv.20 Ranger becomes an acceptable sub job due its +10 accuracy bonus. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. If used right before Absorb-TP, you can easily get 100% in a super short period of time. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. These are shown on the earring Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. If you do not have a Bozjan resistance relic weapon, simply use any weapon Your AF flanchard (pants) is(are) very underrated. Absorb-TP (45): This is a a fun spell, it allows you to steal TP from the enemy and give it to yourself. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Its a cool combo. I just skimmed through it really *i dont play drk myself really* but i found it weird that Vbody wasnt mentioned at all. If you can, picking up a crossbow can really help. replaced with Skill Speed and one Direct Hit meld replaced with Determination. Dark knight beginner's guide finally out! Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? General substat priority is followed with the exception of two Direct Hit melds People need a guide to just spam resolution? This gives UWU syncs to ilvl375, and synced gear must be item level 500 or higher for This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Imaginary situation was used to illustrate a method to min/max dps. Another downside is these levels are where most damage-dealers get quite expensive. That says it all. Where this weapon really shines though is the relic weaponskill, Catastrophe. sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party Happy to elaborate, i just need time to type it up. It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. You must log in or register to reply here. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. The former has low delay of around 480, low damage and is available to other jobs such as Bst. Anyone have some sets they could post for me? Meaning if you have a Ninja tank and are otherwise scared to even lift a finger, subbing Thief can pour all that enormous enmity on the Ninja, not only letting you deal all that damage, but even more later, since his or her hate threshold will be immediately increased. The only thing you have to worry about is AoE magic, which will instantly clear your Utsusemi and do full damage, and some AoE weaponskills which can pierce shadows or clear certain amounts of them. that won't overcap on Determination as a result, indicated by red text in the Is it better to use them seperately and take the lower recast? multiple early tier clears and top parses under his belt. Another prominent piece of equipment is the Haubergeon body piece. 6.3). Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. FFXI New/Returning Players Guide: Early Gear Progression Great Swords are at the lower scale of damage over time and has a lower rate of TP gain over time (i.e. The only "problem" with Samurai sub is that with Hasso or Seigan up you cast 100% slower, but it's easy enough to cancel them before you start a cast. Usually you will want to use this on cooldown just for more stats. You can check your stats under an item level 375 That's the inevitable direction that comment turns it, though. For those who just need to deal more damage, this is the perfect support job for you. Description. Replacing the I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. Also like Warrior, many are simply not practical for general usage. Using the Kraken Club with Souleater and your two-hour ability active can deal the most ludicrous damage in the entire game. And thanks! NEVER go absolutely nuts in a party. These levels are both quite nice and really bad for Dark Knights. There's so much useful info in hereespecially for new players. Weapon Grade: A+ On the flip side if you cast this willy nilly you are likely to get very bad returns. And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Gift. If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. Speaking of Souleater, the next piece is your AF headpiece. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. Remember, it wont work unless the monster actually has TP. Combine with the fact that they have higher. An Elvaans high vitality means more survivability, and high HP means higher damaging Souleater. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. aight cool, least i didnt waste my gil then lol. You can replace any Direct Hit meld with Skill Speed in any slot that won't Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. percent of the alternatives, you still need to keep this gap in mind. Other perks include Meditate which grants you free TP and Zanshin which offers a low chance to swing again if you miss. VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. Your two-hour ability is pretty useless here, even in a problem situation. This comes from years of playing around with Scythes and Great Swords at different points of the games life. Overview of Job Abilities, Traits, and Spells. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. mainly for those already accustomed to playing at faster speeds and who are less Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. It's just worded funny. Exceptions to the general stat priority are one Critical Hit IX replaced with Hit and one Skill Speed materia in the ring and two Critical Hit materia in the much easier to meet currently than on release due to potency and system changes, release. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. This set is intended for compatibility with the UCoB set and does not require In practice this weapon is just not very good compared to other relic weapons available. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. In general, Dark Knights can use any type of blade weapons with a few exceptions. This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. I assume the next best thing is judgement? i've been playing sam but havent been enjoying it as much as i used to. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. ill have it 99 tonight then its browsing through crap ton of gear i have to see what i can use on it lol. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. The How-To Guides are user created guides editable by anyone. Minimum IL options enabled. Arcane Circle Recast/Weapon Bash Recast - Worthless. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. Server: Cerberus. Some of the upsides to DRK tank are low cooldown stuns, pretty decent offensive output with Drain2/Drain/Dread Spikes, and probably the highest enmity generation capability of any job. Now lets say, for example you deal that same damage, have 1000 HP, and use Souleater. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Weapon Grade: B- compatibility with the sets for other tank jobs. FINAL However, there may be differing opinions than those expressed in a guide. This is the better half of DRK's selection of Empyrean weapons. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. The weapon, hands, feet, earring, neck, and wrist listed must be exact, but The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. Gaude1 . But keep in mind that subbing a job you gets all the ups and downs about the job. Seeing as you don't get hasso till 50, War is your go to sub from 30-49 if you don't need Ninja for defenses. And if thats not enough to make you sub this, you get Meditate at Lv.60. Once youve defeated it, touch the??? Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. Your guide ties things up beautifully. This comes at Nice job. Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. Pick up a Great Axe (at lv5 and 8) or Great Sword that has some decent damage over time to it. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. Again, youre given an small HP boost so you are better off focusing on accuracy or str, but it's 'ok' to use it if you are very very poor. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. Just wondering if there are any updated gear guides for 2020? Then, you restore that 100 HP and also deal all that extra damage. linked below. haha yeah i know. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. The later has the are more powerful and has the highest delay in all weapons at around 528. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. At least until Lv.30 and higher, then it becomes a bit more useful. You may opt to use an Augmented Classical Ring of Fending instead of its In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. result, indicated by red text in the melding menu. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Which Set to Use. Aeonic Im working on lionheart for my runefencer. Dont rely on it to save your hide until Lv.30 comes around. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Though not very high, Dark Knight has some skill in Marksmanship. It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. Also check the general/widget tips. by the community as UWU. A truly menacing job-race combination. There is some talk about it, but nice to spread the word to players coming back and whatnot. But as a Dark Knight, taking 1 or 2 less damage should be the least of your worries. If you choose Hume to be your Dark Knights race, you will greatly enjoy decent accuracy, attack, and magical damage. threshold with the same substats can be substituted at no loss. Weaponskills for DRK : r/ffxi - reddit These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. encounters. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. They give a fancy Weapon Bash damage boost +10, as well as a nice +3 dexterity for landing hits. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. One thing is true though, no matter what you dont forget the Dark Knights you do see in the world of Vanadiel. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. One Direct Hit meld must also be replaced with Skill Speed elsewhere. These are all great points. Salvage will add the Ares set which also is.okay. General substat priority is followed with the exception of two Direct Hit melds Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. Flamma Ring is a good choice instead of Rajas as well. Ambu/Escha/+2 AF is the general area of gear I'm working with atm. Increases effect duration by 1 second. On this page, you will find the best gear and best-in-slot items for your Curty: That's what I meant when I said it can contend with the both of them, lol. the exact pieces used are just examples; any gear above the optimal sync I wouldnt suggest using this as a sub unless your tank actually is a Ninja him/herself. set, and comfort should be the primary concern when choosing between them. Dark Knight is a greatsword-swinging tank job with a focus on resource management, burst damage, and proper application of frequent, short-duration defensive cooldowns. replaced with Skill Speed. Absorb-STR, DEX, and TP are great spells that can help boost either stat where you need it most. Still havent been beaten on a parse with it equipped. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. Offline. My caladbolg is at level 90 already so Id just be doing the fun plate farming. efficiency. Please note: This is only a guide. A great alternative for any Dark Knights support jobs. This post introduced me to your YouTube channel! This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. Following the path west, head to H-7. This guide is written by A Pile of Cats, a Dark Knight enthusiast Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). Drain II (62): Drain II acts like drain, but with a twist! and 120-second cooldowns and should minimize rotational drift. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy.