One of my players wants the ability to grapple other creatures at range when using a whip (think Indiana Jones wrapping his whip around things). Whip Trick Master (5e Feat) Whip Trick Master Prerequisites: Proficiency with whips You have explored and practiced the many possibilities of the versatile whip. -Push/Pull/Bind: Succeeds, target must Dex Save or is moved 10 & be bound until player releases or Dex Vs Dex contest succeeds I had considered that, but with Whips being a finesse weapon, it seemed like enough of a bonus to be worthwhile. If you are already proficient with a whip you gain a +2 bonus to your attack rolls with a whip. Axe Master: How does the extended critical range combine with the extended critical range from the Champion subclass? Tags: Damage Control Combat Basic Rules I don't love the acrobatics check to shove or pull. You must use the new roll, even if it is a 1 or a 2. Well the wording could use some fixes, but balance-wise it seems fine. Plus one superiority die alone is a bit underwhelming. 2023 Wizards. My code is GPL licensed, can I issue a license to have my code be distributed in a specific MIT licensed project? How can I explain to my manager that a project he wishes to undertake cannot be performed by the team? Many thanks to the Wuhan Food Market Sanitation & Standards Office for these fun, financially crippling times!). Thorn Whip 5E - Full Guide - The Dungeon Rats *Plus Crippling Attack, Showboating Attack and Whirlwind Defence from these new maneuvers. You gain two superiority dice, which are d6s. Im considering ruling that the spear is a always a reach weapon (without requiring a feat) as this reflects real world usage both single and dual handed. It lasts until you're incapacitated or you dismiss it as a bonus action. d4 with Piercer adds 0.5 damage, d6 adds 0.75 damage, d12 adds 1.5 damage, etc). LikeGhost Riders Chain, theSuccubis Toy is a whip that is able to cast spells using some stored charges. Another option might be plus 1 to Dex or Str and the superiority die? Theres also another way to make the whip useful instead of just giving rogues another new toy to play with. Benefit: You no longer provoke attacks of opportunity when attacking with a whip. I've revised the feat to allow the grab as a bonus action on a successful attack (though left the question the same so answers remain valid), We've added a "Necessary cookies only" option to the cookie consent popup. HavingReelInonly require a bonus action was a difficult decision, but I believe its fair. The DnD Druid 5e class is a living conduit for the natural world, that bends the forces of nature and the primal elements to their whim, and even has the mystical ability to become the animals they protect.The Druid is an excellent answer for a party that's missing some roles. by Wizards of the Coast. *Plus Combination Attack, Crippling Attack, Whirlwind Defence (maul only) from my homebrew manoeuvres. I also found whips work great with attacks of opportunity since they have extra reach, and the dual wielder feat can be pretty nice with them as well. So with that in mind, I wanted to create a whip that could serve as a solid offensive weapon, but have the ability to charm creatures as well. I actually like it. Minimising the environmental effects of my dyson brain, Replacing broken pins/legs on a DIP IC package. Then later, pick up Dual Wielder, War Caster and Sentinel, using a rapier in the off hand for AoOs with booming blade at two different radii. Its also a weapon that can still triggersneak attack which at the end of the day is all a rogue ever wants. Search by name on the left, click feat name to display on the right. Shadow Whip. If this parry causes the attack to miss you, and you have the Defensive Duelist feat, you may also make one melee attack against that creature, as part of the same reaction. Sign up to get e-mail updates for new articles on Dungeon Solvers using the form below! The Warlock has a summonable pet Succubus that used a whip in battle and could charm enemies to incapacitate them. dnd 5e - Is this whip master feat balanced? - Role-playing Games Stack Now that I think about it, I would put in war pick with the Morningstar feat actually, offering a brutal critical effect, rather than a impactful miss that the warhammer gets via the Bludgeoning feat. Use coupon code DungeonSolvers10 for 10% off your order! Feats | Unearthed Arcana | Dungeons & Dragons Rogues. Feats 5e This online application will allow you to list and filter all the DnD 5e Feats with severals options. Divine Strike using a whip would be fun. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. ThinkDM has a great article ongrapplingin 5th edition and how the base grappling feat is weak, so with that in mind, I wanted to make sure that the whips grapple wouldnt have the same fate. However, it's actually a bit worse than a dagger since you can throw one 20/60 ft. This is a simple, but flavorful weapon. When using a whip you can make it crack at will. Welcome to my blog and do subscribe to stay in touch! When you do so, you can make a Dexterity (Acrobatics) check instead of a Strength (Athletics) to shove the target. If not stated then default will be damage. They can still be good for DEX Fighters, though, and you can use them with the Defensive Duelist feat, as well as Elven Accuracy. Note that spells with range of Self and Touch are unaffected by the feat. With practice, I will dual wield whips (with Green flame blade) and dancing rapier. Prerequisites: Wisdom 13 or Higher. You gain the following benefits: When you weild a polearm such as a glaive, halberd, quarterstaff, or spear and you hit a creature that tries to enter your reach with an opportunity attack, it takes 1d4 extra piercing damage from the weapon and its movement speed is halved until the start of that creatures next turn, potentially losing its attack(s). A +1 modifier seems fair considering how many people or monsters youre able to charm with a fully-chargedSuccubis Toy. Community. Could be an interesting part of a Cavalier's kit. Press J to jump to the feed. communities including Stack Overflow, the largest, most trusted online community for developers learn, share their knowledge, and build their careers. How Does Dual Wielding Work in DnD 5e? (An Easy Guide) - Role Player's Not sure what I confused it with. But I believe there is more to gain. Use the D&D 5e whip feat created by Dungeon Solvers to give characters the ability to trip and grapple their opponents using a whip! I rarely see them used which is a shame for a weapon with so much flavor. What is Lore Bard bringing? But thats all I can say for now. -Disarm: Succeeds, item drops at Players feet Something must be done to right this wrong, and Im just the person to do it. The bow of the viper has 4 charges and regains 1d4 expended charges each dawn. Fighter Feats 5E: The Top 10 Feats for Fighters - Nerds and Scoundrels Their movement speed is not dropped to zero, so the grappled condition doesn't make sense, @goodguy5 Not with the same whip they're using to hold the creature. Learn more about the Wizard of Combat GMing course and my D&D 5e Combat course here! I hesitated over giving Whip Masters two superiority dice, but the swinging bonus action is incredibly situational (you could even remove it from the feat, and just improvise such actions), so I think the feat is balanced ok against the other feats, given than whips only do d4 damage and there arent many magic whips out there! This way you essentially get a +2 weapon with a small, flavorful perk. This feat seems to be generally on par with one of the other big melee, crowd control feats: Sentinel. When you score a critical hit with a weapon that deals bludgeoning damage, if the target is a Large-sized creature or smaller, it must succeed on a Constitution saving throw or be knocked prone. Additionally, if the target is a Large-sized creature or smaller, it must succeed on a Constitution saving throw or be knocked prone. But overall if you give the Dex based fighter longswords and greatswords to play with, then arent you waving goodbye to the Strength based fighter? Comment* If it stacks many will say a critical range of 18-20 (15%) for levels 3 through 14, and 17-20 (20%) for levels 15+ is overpowered. I built it this way, so you dont have to take DD at all, or at least you dont have to take it first. The whip extends your OA range which makes you a better defender. With Valor or Sword Bard you can get an extra attack at 6th. Pinterest. Ed Greenwood, creator of Candlekeep and the Forgotten Realms. - ranged "grapple" and then attack? This opens up the possibility of a Dexterity-based grappler. -Damage: 1D4, Roll of 19 or above (Apply Damage to any action): If you take the feat Spell Sniper you can use the melee cantrips with the whip as well. Other martial classes have access to way better reach weapons and one-handed weapons so the only reason theyd bother with whips is for a flavor choice. The real flail was a two-handed peasants weapon. 5th Edition D&D design tries to avoid class features and feats that support specific weapons. Pretty straight-forward. A die is expended when you use it. This makes me want to play Trevor. You want a build where weapon damage die just doesnt matter, and that doesnt require your target be within 5ft. Is it Unearthed Arcana or in a book? You can skip right ahead to the following feats: Or, if you have a couple of minutes spare, you can read about the process that led me there. A list of the finesse weapons in 5e: Dagger; Dart; Rapier; Scimitar; Shortsword; Whip; For characters with martial weapon proficiencies, here's some weapon choice tips to . Sword Master: Id have it make all swords (short, long, great) finesse weapons for the character, making all swords not just the rapier, good primary weapons for Dexterity based martial classes. Perhaps a Nat 1 would make you hit yourself (think the first time Indiana Jones used the Whip). When you attack with a dagger or shortsword, you gain the following benefits: *Plus Acrobatic Attack, Acrobatic Defense, Blinding Strike, Combination Attack, Defensive Feint, Disabling Strike and Preemptive Strike from these homebrew Battle Master maneuvers. This is a unique effect, but hard to directly translate without making it overpowered in D&D 5e. Just for fun in game, Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News. 9 NEW Weapon Feats for 5th Edition Dungeons & Dragons The closest thing I could think of to these mechanics are theGrapple andShove actions. Can the wielder still use the whip to deal damage? Though not specified, it seems like the Grab is supposed to take your entire Action. *Plus Blinding Strike, Combination Attack, Crippling Attack, Defensive Stance, Disabling Strike, Preemptive Strike (Handaxe only), Showboating Attack and Whirlwind Defense (Battleaxe and Greataxe only) if you want to include my homebrew manoeuvres in your game. I gave it a +1 to hit and damage so that the whip stays relevant to the user even when theyre out of charges to cast spells. Secondly, knocking a creature prone can be a risky maneuver since theyll gain some additional defenses against the attacks of your ranged party members. Anyway, I'm already working on a new version that doesn't use the word "shove" and instead works with the idea of a Special Attack, just like the text about "Shoving a Creature" and "Grappling" do . The Charger Feat: How to Use This Underrated Feat Correctly War caster 5e feat cantrip dnd | Combining Warlock features & Whip But while Martial Adept would give me some of the capabilities Im looking for, it doesnt for example cover swinging from trees and chandeliers (important oversight if you want to play Indiana Jones). Better than absorbing damage is preventing it all together. Design Notes: More or less the same as Bludgeoning Master, I felt the morningstar needed its own feat, so I gave it a little twist. It made me think of important details. You have disadvantage on attack rolls in close quarters and passageways that are 5 feet wide or smaller as well as on any Mobility check including Strength (Athletics), Dexterity (Acrobatics), (Stealth). My idea is to create a feat that allows the user to use the whip to control the enemy utilizing their whips reach. Over the last few years Ive written new adventures, lore and rules for 5e Dungeons & Dragons, either as a blogger or for the DMs Guild, and its noticeable that messing around with the games existing mechanics is by far the least popular thing you can do as a D&D creator. Want a Sorcerer with a pet weasel? B . Not super important because you can have the attack cantrips from Warlock, but not something to ignore. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Resilient 5. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform with a flail: Disarming Attack, Distracting Strike, Lunging Attack, Menacing Attack, Trip Attack, Brace (UA)*. You may use a bonus action to wrap your whip around a beam, branch or similar object within range and swing up to 10 feet. Design Notes: Obviously this is a doubled up version of Martial Adept, with the justification that its limited to only two weapons and you cant choose every single maneuver available (plus Martial Adept is not that good, so we can afford to take a liberty here!). Thats why I think theres room for this feat, focusing on a one-handed spear wielder. Are monks able to substitute Dexterity for Strength when making Grapple checks? +1 Whip Master Feat (5e) Whip Master Once per turn, one of your attacks with a whip can deal an extra 1d4 damage to a target on a hit. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform in conjunction with a thrown dagger attack: Disarming Attack, Distracting Attack and Precision Attack*. Are there other ways I could really bring this character idea to life? I LOVE THIS ADVENTURE!. Can you please clarify? Design Notes: For me short blades are useful for either very close work, which I reflect in the first effect of this feat, or for dealing a deadly blow to a prone or surprised opponent, reflected in point two. It wasn't the intention. Beastmasters Daughter D&D 5e Module Review. First of all, it requires you to not be using your whip to restrain a creature. 2016&Wizards&of&the&Coast&LLC& 3&)The)bonus)to)attack)rollscaptures)the)idea)that) your)focus)makes)you)better)with)blades)than) you)arewith)other)weapons. Do I need a thermal expansion tank if I already have a pressure tank? When a Stalker Vigilante reaches level 2, he or she can select Whip of Vengeance as his or her Vigilante talent, and Whip Mastery is a bonus feat that can be obtained without meeting any of its prerequisites. Where the Chef feat really stands out are the last two benefits. But I think DMs can make a call about whether this extended range would include those extras. I still don't think it would be on the power level of GWM or polearm master, but it would be viable by default and good with the feat instead of bad without and only viable with the feat. Some links to stores and online shopping websites include an affiliate code. Let me know your thoughts in the comments are two superiority dice per rest any more powerful than Polearm Master feat? +1 Whip Master Feat (5e) : r/dndnext - reddit The result was 19 new weapon qualities that meant no single weapon was exactly the same. If you want this to be balanced you should replace the reaction attack with something else. Components: V, S, M (area of dim light or darkness). Anyhow, if you like 75% of what Im doing here (Im not expecting us to agree on everything! As-is a whip is basically just a dagger that deals slashing damage and has a 10 ft. reach. Hmm I think it is okay. DnD: How to Build Castlevania's Simon Belmont in 5e Thanks everyone. You were right the first time that you needed Dual Wielder - the whip is not a light weapon. Dungeon Solvers . So far my plan has been to start as a Fighter and take Duelist so I get +2 damage, and then try to maneuver so I can force opportunity attacks whenever possible. How about conjuring up some Weapon Mastery Feats to fill in all the gaps left behind by Great Weapon Master, Polearm Master, Sharp Shooter etc. I felt that in order to compete with a +2 Dexterity score increase, there was still room for a superiority die in the feat. ), without ever outperforming the Polearm Master feat, which is probably the most powerful combat feat out there and the top level of what a feat should do. Compendium. I have fighter rogue char and after reading this post I must have whip. I feel like this had to have been an oversight or something. However, whips are not poorly-balanced. Aside from the fact that people want to play the official version of the game, many DMs and players are loathe to add any additional complexity to their game, rating 5es simplicity as one of its key draws. When you have advantage on an attack roll, or you move at least 20 feet in a straight line before making your attack, and you hit, then you roll an additional die, equal to the weapons usual damage die, when determining the attacks damage. Once per turn, one of your attacks with a whip can deal an extra 1d4 damage to a target on a hit. I feel like a good quick balance to the whip would to make it 2d4, makes it a lot more viable and wanted given that the min damage is 2. Seriously, his handaxes would have a higher range and deal more damage. If theyre willing to use a whip instead of any of the other great one-handed weapons theyre not heavily invested in dealing a lot of damage. When you score a critical hit with a flail, if the target is a Large-sized creature or smaller, it must succeed on a Constitution saving throw, or be knocked prone. -Damage: 2D4. Not bad. Trip Attack 3. A blog comment that missed the point, and some average comments/reviews on the DMs Guild. DnD 5e - Spellcasting Feats Breakdown | RPGBOT Thanks for the feedback! Design Notes: For ages Ive been debating how to get across (what I see as) the flails main advantage, the ability to strike over or around a shield. Morningstar | D&D 5th Edition on Roll20 Compendium Strength based melee attacks is a D&Dism based on Victorian prejudice that medieval weapons were crude and heavy, so Im wouldnt miss the Strength based fighter much That said the Polearm Master + Sentinel combo should be enough to keep Strength based fighter builds alive and well. The whip wouldnt replace a dagger for rogues either. Unearthed Arcana + Homebrew), The Harder They Fall: Revising Falling Damage for 5e, Snap up this epic adventure on the DMs Guild. Follow Up: struct sockaddr storage initialization by network format-string, Theoretically Correct vs Practical Notation. I didn't think the specification was necessary. Lance when mounted, one handed d8 weapon to taste when dueling single targets on foot, whip when looking for maximum stickiness. Thorn Whip 5E - Cantrip - A Complete Spell Guide - Dnding But certainly there are some good ideas in the mix, so go read. Welcome to this Dungeons & Dragons 5th Edition wiki. I am thinking of building a whip using character and was wondering how to optimize the whip as a weapon. At certain levels, your class gives you the Ability Score Improvement feature. I should probably include that. All bullets stacks. But people will defend these poorly designed spells to the hilt, simply because they ARE in the official rules. Is this homebrew "Acrobatic Grappler" feat balanced? Therefore Ive made it that while a Sword Master starts with two superiority dice, they can only recover 1 per short rest. It may not display this or other websites correctly. It pains me to say that the most powerful whip I created was not for anyone in the Castlevania series. You gain the following benefits: Does this seem balanced when compared to other feats? Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. *Plus Blinding Attack and Disabling Attack from this list. Spell Sniper Feat Guide 5e: 29 Spells You Can Supercharge If you have no levels in monk, your ki points will . I was really pleased with my creation, but the response so far has been underwhelming. as theres nothing in RAW to stop players taking two short rests in a row (no doubt this is what led to those weird healing rules, I dont like much!). Heres what my Anti-Tank Eldritch Knight uses the Whip for. Thorny Ki (5e Feat) - D&D Wiki - dandwiki.com Feats. Didn't think of Hunters Mark, I'll look into that as well. Regarding the Defensive Duellist, the idea is that whichever you take first gives you the parry skill, and then whichever you take second enables the parry + riposte. Actually its one of my favourites, as it offers situational damage boosts which are at least partly under the players control (ie. I would have thought the Swashbuckler pretty much covers duelling! Honestly, I'd just say to make the extra d4 a standard whip feature, and make it 2d4+2 with the feat. If I were to give this feat a tiny lift, I would impose disadvantage on the saving throw against the effects of Menacing Attack made by a Morningstar Master. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform with a whip: Disarming Attack, Distracting Strike, Lunging Attack, Sweeping Attack, Trip Attack and Brace (UA)*. One of the most iconic whips from my gaming experience is the Abyssal Whip from Runescape. The books magic weapon generator makes it easy to roll up 10,000s more buy for just $7.95 on the DMs Guild. Aside from taking on up to 16 gladiatorial teams in Dragonbowl Arena, there are 30+ festival locations to visit, scores of side plots to unravel and (if the players win) a confrontation with the Games Master himself at the Breakfast of Champions. The Linguist Feat: A Key To Success In Dungeons And Dragons PDF UA Feats JC - Wizards of the Coast
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